> For the complete documentation index, see [llms.txt](https://dahl-design.gitbook.io/properties/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://dahl-design.gitbook.io/properties/introduction/install.md).

# Install

### Download .dll

{% embed url="<https://github.com/andreasdahl1987/DahlDesignProperties/releases>" %}

* Get the latest release from GitHub repository page. You'll only need the `DahlDesign.dll` file.
* The file goes into your SimHub main folder. Typically C:\Program Files(x86)\SimHub
* Restart SimHub and you'll get a prompt that a new plugin has been found.

### Plugin in SimHub

You'll find the plugin here. You can also check the box to have a shortcut to the plugin menu on the left hand side. The menu has a lot of useful content, so I would strongly recommend it.

<figure><img src="/files/Gstr57KmHBcfxvbUCXX6" alt=""><figcaption></figcaption></figure>

### Additional setup

#### Wheel slip

A special feature that requires a little extra setup is the **wheel slip properties.** These properties use the ShakeITMotorsV3Plugin to get slip values, then filters these values a bit.

You'll have to activate the slip effects in the ShakeIT Motors plugin page and export the values as a properties named "WheelSlip". Case sensitive. If you dont need the effect for you Arduino, just set volume to 0.

<figure><img src="/files/X36G7j4Na4BzArszJIwD" alt=""><figcaption></figcaption></figure>

#### Plugin setup

Navigate to the **Plugin setup** page in the plugin menu. Bind you shifter paddles/sequential shifter. A few calculations in the plugin needs to know if you've done a gearshift, and by the time the iRacing telemetry has updated your current gear, the relevant information is already lost. So keeping track of the actual shifter button press is necessary.

<figure><img src="/files/yLf3fF5VxL7dOHOI5esK" alt=""><figcaption></figcaption></figure>

#### Steering angle

Navigate to the **Controllers** page in the plugin menu. Under **Wheel base** you'll be able to type in the wheel base steering axis. Make sure the controllers input plugin is active (Settings->Plugins->Controllers input) and search for your wheel base in the **Available properties** tab. Type in the name of the steering axis as the example explains. This is used to make a property \[DahlDesign.SteeringAngle] which can be used in the dashboard editor, and is also used for some cars in Dahl Design iRacing dashboard. .

<figure><img src="https://github.com/andreasdahl1987/DahlDesignProperties/blob/master/gitbook/.gitbook/assets/Capture3.png" alt=""><figcaption></figcaption></figure>
