Cars and tracks

Through manually mapping out the properties of specific cars and tracks in iRacing, the plugin can offer extra properties for these, such as:

  • Launch bite point

  • Optimal shift RPM

  • Pit stop timing and predictions based on this

  • Traction control emulation

  • Properties used for car specific dashboard configuration and LED animations

That being said, cars and tracks that are not supported is not a problem at all. The plugin will be lacking some properties, but is still a heavy-hitter.

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